![]() When setting up the crafting patterns don't forget to include 1 Livingrock. That works fine when crafting one rune at a time but if you try to make two, it won't wait for the first one to finish before tossing out the materials for the second one, screwing everything up. Fortunately the runic altar interacts with redstone comparators and emits a signal when it's busy. ![]() So I have a sticky piston set up to block the Open Crate, and the ME Interface is set to "Do not push crafting items if inventory contains items", and this keeps things orderly. One caveat is you have to make sure the Livingrock in the encoded patterns is always placed first (i.e. In the upper left of the crafting grid), because if it's the last component to be pushed out for a rune it'll probably get blocked by the piston (because everything else is in the altar already and it thinks it's good to go).īy the way, over to the right is an Autonomous Activator with a Rod of the Sea & a full Mana Tablet in it, keeping the Petal Apothecary full of water. It was way harder than it should have been to figure out how to do that neatly.Įdit: Update, an upper slab works a lot better than a glass block for the piston. The full block sometimes pushes the Livingrock off of the altar, and doesn't let you throw stuff onto the altar manually. Some hints on how to make this work better: Nomikos fucked around with this message at 01:45 on BOTANIA MOD OVERGROWTH SEED FULL * A comparator reading the altar outputs a signal strength of 1 when a valid recipe is inside the altar (wire to first dispenser use) and a signal strength of 2 when it has enough mana to rock and roll (wire to drop the living rock and use the dispenser) * You can huck a wand of the forest into a dispenser and use it to click the altar. * I am not sure if this works but if you make a level emitter and give it a crafting card, it can output a redstone signal when you're crafting runes. I made a thing! Stole the design from someone but whatever Botania is hard You might be able to use this to delay the crafting of the interim runes somehow, but I'm not sure. ![]() It places stone and wood and picks up livingstone and livingwood 35 seconds later. The Pure Daisies are Overgrowth Seeded cause we have a million. The timing is done with a programmable redstone thing that was a loving nightmare to figure out because I don't do circuits, but was worth it because I find vanilla redstone to be spectacularly hideous. The way it works is the Rannuncarpuses (Rannuncarpi?) place the stone and wood, and the two mana spreaders are redstone mana spreaders with composite bore magnetic lenses, so the shots curve into the pools, breaking the offset block on the far side (ie if it shot straight you'd only get 4 blocks per daisy instead of 5.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |